var ran_factor1=10; var ran_factor2=5; var fill_trans=100; var thick=3; var t; function setup() { createCanvas(600,600); noStroke(); fill(235,fill_trans); t=1; } function draw() { var i,j,k; t++; background(0); k_max=0.1*(t%8+random(10,12)); for (k=0; k